levelUp
levelUp: {
abilityScore: { new: number; used: number; get available(): number };
fcb: { available: boolean; choice: string; unavailable: boolean };
feats: number;
health: { manual: null; type: null; value: number };
visibility: null;
} = ...
newLevel
newLevel:
| undefined
| {
bab: any;
feats: number;
fort: any;
hd: number;
hp: any;
mythicTier: number;
ref: any;
skills: { bg: number; value: number };
totalHD: any;
totalMythicTier: any;
will: any;
}
Static
DEFAULT_OPTIONS
DEFAULT_OPTIONS: {
actions: {
adjustAbility: (
...this: any,
event: PointerEvent,
button: HTMLElement,
) => void;
commit: (event: Event) => Promise<void>;
openSheet: (event: PointerEvent, button: HTMLElement) => Promise<void>;
skip: (event: any) => Promise<void>;
};
classes: string[];
form: {
closeOnSubmit: boolean;
handler: (
event: Event,
form: HTMLFormElement,
formData: FormDataExtended,
) => Promise<void>;
submitOnChange: boolean;
submitOnClose: boolean;
};
id: string;
position: { height: string; width: number };
tag: string;
window: { icon: string; resizable: boolean };
} = ...
Static
ICONS
ICONS: {
fcb: { alt: string; hp: string; none: string; skill: string };
health: { auto: string; manual: string; roll: string };
} = ...
Static
PARTS
PARTS: {
abilities: { template: string };
fcb: { template: string };
footer: { template: string };
form: { root: boolean; template: string };
health: { template: string };
summary: { template: string };
} = ...
Level-up and class addition wizard.