Static_defaultData
_defaultData: {
bleed: {
aliases: readonly ["bleeding"];
hud: { exclude: readonly ["haunt", "trap", "vehicle"] };
journal: "Compendium.pf1.rules.JournalEntry.NSqfXaj4MevUR2uJ.JournalEntryPage.L6DTocj1PbOtuspU";
name: "Bleeding";
showInAction: false;
showInDefense: false;
texture: "systems/pf1/icons/conditions/bleed.svg";
};
blind: {
aliases: readonly ["blinded", "blinding"];
hud: { exclude: readonly ["haunt", "trap", "vehicle"] };
journal: "Compendium.pf1.rules.JournalEntry.NSqfXaj4MevUR2uJ.JournalEntryPage.A9KUpd2bsdZZsQqj";
mechanics: {
changes: readonly [{ formula: -2; target: "ac"; type: "untyped" }];
contexts: readonly ["skill.per", "skill.spl"];
flags: readonly ["loseDexToAC"];
};
name: "Blind";
texture: "icons/svg/blind.svg";
};
burning: {
aliases: readonly ["burn", "burned"];
journal: "Compendium.pf1.rules.JournalEntry.NSqfXaj4MevUR2uJ.JournalEntryPage.z8Dd3sCQEXas82Vz";
name: "Burning";
showInAction: false;
showInDefense: false;
texture: "systems/pf1/icons/conditions/burning.svg";
};
burrow: {
aliases: readonly ["burrowing", "burrowed"];
name: "EFFECT.StatusBurrow";
texture: "icons/svg/mole.svg";
track: "movement";
};
climb: {
aliases: readonly ["climbing"];
name: "Climbing";
texture: "systems/pf1/icons/conditions/climbing.svg";
track: "movement";
};
confused: {
aliases: readonly ["confuse", "confusing"];
hud: { exclude: readonly ["haunt", "trap", "vehicle"] };
journal: "Compendium.pf1.rules.JournalEntry.NSqfXaj4MevUR2uJ.JournalEntryPage.J2yma0xciBKRUh9t";
name: "Confused";
showInDefense: false;
texture: "systems/pf1/icons/conditions/confused.svg";
};
cowering: {
aliases: readonly ["cower"];
hud: { exclude: readonly ["haunt", "trap", "vehicle"] };
journal: "Compendium.pf1.rules.JournalEntry.NSqfXaj4MevUR2uJ.JournalEntryPage.eNW5geiJqrnAjjNu";
mechanics: {
changes: readonly [{ formula: -2; target: "ac"; type: "untyped" }];
flags: readonly ["loseDexToAC"];
};
name: "Cowering";
showInAction: false;
texture: "systems/pf1/icons/conditions/cowering.svg";
};
dazed: {
aliases: readonly ["daze", "dazing"];
hud: { exclude: readonly ["haunt", "trap", "vehicle"] };
journal: "Compendium.pf1.rules.JournalEntry.NSqfXaj4MevUR2uJ.JournalEntryPage.2A6Gk60pLDKR2zT0";
name: "Dazed";
showInAction: false;
texture: "systems/pf1/icons/conditions/dazed.svg";
};
dazzled: {
aliases: readonly ["dazzle", "dazzling"];
hud: { exclude: readonly ["haunt", "trap", "vehicle"] };
journal: "Compendium.pf1.rules.JournalEntry.NSqfXaj4MevUR2uJ.JournalEntryPage.xHUnCadQ2qYsfvV0";
mechanics: {
changes: readonly [{ formula: -1; target: "attack"; type: "untyped" }];
contexts: readonly ["skill.per"];
};
name: "Dazzled";
showInAction: false;
showInDefense: false;
texture: "systems/pf1/icons/conditions/dazzled.svg";
};
dead: {
journal: "Compendium.pf1.rules.JournalEntry.NSqfXaj4MevUR2uJ.JournalEntryPage.YvycF7bsU1hPm4pX";
name: "Dead";
showInBuffsTab: false;
texture: "icons/svg/skull.svg";
track: "dying";
};
deaf: {
aliases: readonly ["deafen", "deafened", "deafening"];
hud: { exclude: readonly ["haunt", "trap", "vehicle"] };
journal: "Compendium.pf1.rules.JournalEntry.NSqfXaj4MevUR2uJ.JournalEntryPage.3uIamlB0L1UZUwoF";
mechanics: {
changes: readonly [{ formula: -4; target: "init"; type: "untyped" }];
contexts: readonly ["savingThrow.will", "skill.per", "skill.spl"];
};
name: "Deaf";
showInAction: false;
texture: "icons/svg/deaf.svg";
};
disabled: {
aliases: readonly ["disable", "disabling"];
journal: "Compendium.pf1.rules.JournalEntry.NSqfXaj4MevUR2uJ.JournalEntryPage.dtHHibCiKZzdjyvp";
name: "Disabled";
showInDefense: false;
statuses: readonly ["staggered"];
texture: "systems/pf1/icons/conditions/disabled.svg";
track: "dying";
};
dying: {
hud: { exclude: readonly ["haunt", "trap", "vehicle"] };
journal: "Compendium.pf1.rules.JournalEntry.NSqfXaj4MevUR2uJ.JournalEntryPage.zG6xEGMIerpbnND0";
mechanics: {
changes: readonly [
{
continuous: true;
formula: 0;
operator: "set";
priority: 1001;
target: "dex";
type: "untypedPerm";
},
];
flags: readonly ["loseDexToAC"];
};
name: "Dying";
showInDefense: false;
texture: "systems/pf1/icons/conditions/dying.svg";
track: "dying";
};
entangled: {
aliases: readonly ["entangle", "entangling"];
journal: "Compendium.pf1.rules.JournalEntry.NSqfXaj4MevUR2uJ.JournalEntryPage.oxmugd8SoxVjvRRl";
mechanics: {
changes: readonly [
{ formula: -4; target: "dexPen"; type: "untyped" },
{ formula: -2; target: "attack"; type: "untyped" },
];
};
name: "Entangled";
texture: "icons/svg/net.svg";
};
exhausted: {
aliases: readonly ["exhaust", "exhausting"];
hud: { exclude: readonly ["haunt", "trap", "vehicle"] };
journal: "Compendium.pf1.rules.JournalEntry.NSqfXaj4MevUR2uJ.JournalEntryPage.ITxxh53qgl74wWcE";
mechanics: {
changes: readonly [
{ formula: -6; target: "strPen"; type: "untyped" },
{ formula: -6; target: "dexPen"; type: "untyped" },
];
};
name: "Exhausted";
showInDefense: false;
texture: "systems/pf1/icons/conditions/exhausted.svg";
track: "lethargy";
};
fatigued: {
aliases: readonly ["fatigue", "fatiguing"];
hud: { exclude: readonly ["haunt", "trap", "vehicle"] };
journal: "Compendium.pf1.rules.JournalEntry.NSqfXaj4MevUR2uJ.JournalEntryPage.AVaxTNildXRzYnQm";
mechanics: {
changes: readonly [
{ formula: -2; target: "strPen"; type: "untyped" },
{ formula: -2; target: "dexPen"; type: "untyped" },
];
};
name: "Fatigued";
showInDefense: false;
texture: "icons/svg/unconscious.svg";
track: "lethargy";
};
flatFooted: {
aliases: readonly ["flatfooted"];
hud: { exclude: readonly ["haunt", "trap", "vehicle"] };
journal: "Compendium.pf1.rules.JournalEntry.NSqfXaj4MevUR2uJ.JournalEntryPage.eSvkrrl3US7RJTai";
mechanics: { flags: readonly ["loseDexToAC"] };
name: "Flat-Footed";
showInAction: false;
texture: "systems/pf1/icons/conditions/flat-footed.svg";
};
fly: {
aliases: readonly ["flying"];
name: "EFFECT.StatusFlying";
texture: "icons/svg/wing.svg";
track: "movement";
};
frightened: {
aliases: readonly ["frighten", "frightening"];
hud: { exclude: readonly ["haunt", "trap", "vehicle"] };
journal: "Compendium.pf1.rules.JournalEntry.NSqfXaj4MevUR2uJ.JournalEntryPage.uqpJ7ZMnWF5qjOTl";
mechanics: {
changes: readonly [
{ formula: -2; target: "attack"; type: "untyped" },
{ formula: -2; target: "allSavingThrows"; type: "untyped" },
{ formula: -2; target: "skills"; type: "untyped" },
{ formula: -2; target: "allChecks"; type: "untyped" },
];
};
name: "Frightened";
showInAction: false;
texture: "systems/pf1/icons/conditions/frightened.svg";
track: "fear";
};
grappled: {
aliases: readonly ["grapple", "grappling"];
hud: { exclude: readonly ["haunt", "trap", "vehicle"] };
journal: "Compendium.pf1.rules.JournalEntry.NSqfXaj4MevUR2uJ.JournalEntryPage.i4gHNAVajJWs4cFI";
mechanics: {
changes: readonly [
{ formula: -4; target: "dexPen"; type: "untyped" },
{ formula: -2; target: "attack"; type: "untyped" },
{ formula: 2; target: "grapple"; type: "untyped" },
];
};
name: "Grappled";
texture: "systems/pf1/icons/conditions/grappled.svg";
};
helpless: {
hud: { exclude: readonly ["haunt", "trap", "vehicle"] };
journal: "Compendium.pf1.rules.JournalEntry.NSqfXaj4MevUR2uJ.JournalEntryPage.6dtCytJsNkO8Hwq4";
mechanics: {
changes: readonly [
{
continuous: true;
formula: 0;
operator: "set";
priority: 1001;
target: "dex";
type: "untypedPerm";
},
];
flags: readonly ["loseDexToAC"];
};
name: "Helpless";
showInAction: false;
texture: "systems/pf1/icons/conditions/helpless.svg";
};
hover: {
aliases: readonly ["hovering"];
name: "EFFECT.StatusHover";
texture: "icons/svg/wingfoot.svg";
track: "movement";
};
incorporeal: {
journal: "Compendium.pf1.rules.JournalEntry.NSqfXaj4MevUR2uJ.JournalEntryPage.acqGBiMxTbXZ47zU";
mechanics: {
changes: readonly [
{
formula: 0;
operator: "set";
priority: -10;
target: "nac";
type: "base";
},
{
formula: "max(1, @abilities.cha.mod)";
operator: "add";
target: "ac";
type: "deflection";
},
];
};
name: "Incorporeal";
showInAction: false;
showInDefense: false;
texture: "systems/pf1/icons/conditions/incorporeal.svg";
};
invisible: {
journal: "Compendium.pf1.rules.JournalEntry.NSqfXaj4MevUR2uJ.JournalEntryPage.Wr2ZWUZcyVWQ4GtX";
name: "Invisible";
showInDefense: false;
texture: "icons/svg/invisible.svg";
};
nauseated: {
aliases: readonly ["nausea", "nauseating"];
hud: { exclude: readonly ["haunt", "trap", "vehicle"] };
journal: "Compendium.pf1.rules.JournalEntry.NSqfXaj4MevUR2uJ.JournalEntryPage.ySiyyK1BMAyKPY4I";
name: "Nauseated";
texture: "systems/pf1/icons/conditions/nauseated.svg";
};
panicked: {
aliases: readonly ["panic", "panicking"];
hud: { exclude: readonly ["haunt", "trap", "vehicle"] };
journal: "Compendium.pf1.rules.JournalEntry.NSqfXaj4MevUR2uJ.JournalEntryPage.nGTsTfpWcJTTU3rk";
mechanics: {
changes: readonly [
{ formula: -2; target: "attack"; type: "untyped" },
{ formula: -2; target: "allSavingThrows"; type: "untyped" },
{ formula: -2; target: "skills"; type: "untyped" },
{ formula: -2; target: "allChecks"; type: "untyped" },
];
};
name: "Panicked";
texture: "icons/svg/terror.svg";
track: "fear";
};
paralyzed: {
aliases: readonly ["paralyze", "paralyzing"];
hud: { exclude: readonly ["haunt", "trap", "vehicle"] };
journal: "Compendium.pf1.rules.JournalEntry.NSqfXaj4MevUR2uJ.JournalEntryPage.24p2Koq4FFCLDKnj";
mechanics: {
changes: readonly [
{
continuous: true;
formula: 0;
operator: "set";
priority: 1001;
target: "dex";
type: "untypedPerm";
},
{
continuous: true;
formula: 0;
operator: "set";
priority: 1001;
target: "str";
type: "untypedPerm";
},
];
flags: readonly ["loseDexToAC"];
};
name: "Paralyzed";
showInAction: false;
statuses: readonly ["helpless"];
texture: "systems/pf1/icons/conditions/paralyzed.svg";
};
petrified: {
aliases: readonly ["petrify", "petrifying"];
journal: "Compendium.pf1.rules.JournalEntry.NSqfXaj4MevUR2uJ.JournalEntryPage.ayGQWwbrhAc99pkH";
mechanics: {
changes: readonly [
{
continuous: true;
formula: 0;
operator: "set";
priority: 1001;
target: "dex";
type: "untypedPerm";
},
];
flags: readonly ["loseDexToAC"];
};
name: "Petrified";
showInAction: false;
showInDefense: false;
statuses: readonly ["helpless", "unconscious"];
texture: "systems/pf1/icons/conditions/petrified.svg";
};
pinned: {
aliases: readonly ["pin", "pinning"];
hud: { exclude: readonly ["haunt", "trap", "vehicle"] };
journal: "Compendium.pf1.rules.JournalEntry.NSqfXaj4MevUR2uJ.JournalEntryPage.poCq8gXdDi5leaMT";
mechanics: {
changes: readonly [
{
continuous: true;
formula: "min(0, @abilities.dex.mod)";
operator: "set";
priority: 1001;
target: "dexMod";
type: "untyped";
},
{ formula: -4; target: "ac"; type: "untyped" },
{ formula: -4; target: "cmd"; type: "untyped" },
];
flags: readonly ["loseDexToAC"];
};
name: "Pinned";
showInAction: false;
texture: "systems/pf1/icons/conditions/pinned.svg";
};
prone: {
hud: { exclude: readonly ["haunt", "trap", "vehicle"] };
journal: "Compendium.pf1.rules.JournalEntry.NSqfXaj4MevUR2uJ.JournalEntryPage.VbagnIPQS523dwxa";
mechanics: {
changes: readonly [
{ formula: -4; target: "mattack"; type: "untyped" },
];
};
name: "Prone";
texture: "icons/svg/falling.svg";
};
shaken: {
aliases: readonly ["shaking"];
hud: { exclude: readonly ["haunt", "trap", "vehicle"] };
journal: "Compendium.pf1.rules.JournalEntry.NSqfXaj4MevUR2uJ.JournalEntryPage.XxLUswkCuXnXmA5T";
mechanics: {
changes: readonly [
{ formula: -2; target: "attack"; type: "untyped" },
{ formula: -2; target: "allSavingThrows"; type: "untyped" },
{ formula: -2; target: "skills"; type: "untyped" },
{ formula: -2; target: "allChecks"; type: "untyped" },
];
};
name: "Shaken";
showInAction: false;
showInDefense: false;
texture: "systems/pf1/icons/conditions/shaken.svg";
track: "fear";
};
sickened: {
aliases: readonly ["sick", "sickening"];
hud: { exclude: readonly ["haunt", "trap", "vehicle"] };
journal: "Compendium.pf1.rules.JournalEntry.NSqfXaj4MevUR2uJ.JournalEntryPage.7LwCMwrX3tchvrjW";
mechanics: {
changes: readonly [
{ formula: -2; target: "attack"; type: "untyped" },
{ formula: -2; target: "wdamage"; type: "untyped" },
{ formula: -2; target: "allSavingThrows"; type: "untyped" },
{ formula: -2; target: "skills"; type: "untyped" },
{ formula: -2; target: "allChecks"; type: "untyped" },
];
};
name: "Sickened";
showInAction: false;
showInDefense: false;
texture: "systems/pf1/icons/conditions/sickened.svg";
};
sleep: {
aliases: readonly ["sleeping, asleep"];
hud: { exclude: readonly ["haunt", "trap", "vehicle"] };
journal: null;
mechanics: {
changes: readonly [
{
continuous: true;
formula: 0;
operator: "set";
priority: 1001;
target: "dex";
type: "untypedPerm";
},
];
flags: readonly ["loseDexToAC"];
};
name: "Sleeping";
showInAction: false;
statuses: readonly ["helpless", "unconscious"];
texture: "icons/svg/sleep.svg";
};
squeezing: {
aliases: readonly ["squeeze"];
hud: { exclude: readonly ["haunt", "trap", "vehicle"] };
journal: "Compendium.pf1.rules.JournalEntry.NSqfXaj4MevUR2uJ.JournalEntryPage.jzeZ0Uf31CAMZra9";
mechanics: {
changes: readonly [
{ formula: -4; target: "ac"; type: "untyped" },
{ formula: -4; target: "attack"; type: "untyped" },
];
};
name: "Squeezing";
texture: "systems/pf1/icons/conditions/squeezing.svg";
};
stable: {
aliases: readonly ["stabilize", "stabilized"];
hud: { exclude: readonly ["haunt", "trap", "vehicle"] };
journal: "Compendium.pf1.rules.JournalEntry.NSqfXaj4MevUR2uJ.JournalEntryPage.krgVb43Vd62dqpYr";
mechanics: {
changes: readonly [
{
continuous: true;
formula: 0;
operator: "set";
priority: 1001;
target: "dex";
type: "untypedPerm";
},
];
flags: readonly ["loseDexToAC"];
};
name: "Stable";
showInAction: false;
showInDefense: false;
texture: "systems/pf1/icons/conditions/stable.svg";
track: "dying";
};
staggered: {
aliases: readonly ["stagger", "staggering"];
hud: { exclude: readonly ["haunt", "trap", "vehicle"] };
journal: "Compendium.pf1.rules.JournalEntry.NSqfXaj4MevUR2uJ.JournalEntryPage.TTp8q9Vb2PNAujWu";
name: "Staggered";
texture: "systems/pf1/icons/conditions/staggered.svg";
};
stunned: {
aliases: readonly ["stun", "stunning"];
hud: { exclude: readonly ["haunt", "trap", "vehicle"] };
journal: "Compendium.pf1.rules.JournalEntry.NSqfXaj4MevUR2uJ.JournalEntryPage.ZgsBPY0uVCVl6SGh";
mechanics: {
changes: readonly [{ formula: -2; target: "ac"; type: "untyped" }];
flags: readonly ["loseDexToAC"];
};
name: "Stunned";
showInAction: false;
texture: "icons/svg/stoned.svg";
};
swim: {
aliases: readonly ["swimming"];
name: "Swimming";
texture: "systems/pf1/icons/actions/swim.svg";
track: "movement";
};
unconscious: {
hud: { exclude: readonly ["haunt", "trap", "vehicle"] };
journal: "Compendium.pf1.rules.JournalEntry.NSqfXaj4MevUR2uJ.JournalEntryPage.kHwbZ38VHCa1wkUF";
mechanics: {
changes: readonly [
{
continuous: true;
formula: 0;
operator: "set";
priority: 1001;
target: "dex";
type: "untypedPerm";
},
];
flags: readonly ["loseDexToAC"];
};
name: "Unconscious";
statuses: readonly ["helpless"];
texture: "systems/pf1/icons/conditions/unconscious.svg";
};
} = ...
The singleton registry of condition types. At runtime this registry is accessible as
pf1.registry.conditions.See