Variable abilityActivationTypesConst
abilityActivationTypes: {
aoo: "Attack of Opportunity";
attack: "Attack";
free: "Free";
full: "Full-round";
hour: "Hour";
immediate: "Immediate";
minute: "Minute";
move: "Move";
nonaction: "Nonaction";
passive: "Passive";
round: "Round";
special: "Special";
standard: "Standard";
swift: "Swift";
} = ...
Type declaration
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aoo: "Attack of Opportunity"
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attack: "Attack"
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free: "Free"
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full: "Full-round"
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hour: "Hour"
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minute: "Minute"
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move: "Move"
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nonaction: "Nonaction"
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passive: "Passive"
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round: "Round"
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special: "Special"
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standard: "Standard"
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swift: "Swift"
This describes the ways that an ability can be activated.