Variable changeFlagsConst
changeFlags: {
heavyArmorFullSpeed: "Full Speed in Heavy Armor";
immuneToMorale: "Immune to Morale Effects";
loseDexToAC: "Lose Dex to AC";
lowLightVision: "Low-light vision";
mediumArmorFullSpeed: "Full Speed in Medium Armor";
noHeavyEncumbrance: "Unaffected by Heavy Encumbrance";
noMediumEncumbrance: "Unaffected by Medium Encumbrance";
seeInDarkness: "See in darkness";
seeInvisibility: "See invisibility";
} = ...
Type declaration
Readonly
heavyArmorFullSpeed: "Full Speed in Heavy Armor"
Readonly
immuneToMorale: "Immune to Morale Effects"
Readonly
loseDexToAC: "Lose Dex to AC"
Readonly
lowLightVision: "Low-light vision"
Readonly
mediumArmorFullSpeed: "Full Speed in Medium Armor"
Readonly
noHeavyEncumbrance: "Unaffected by Heavy Encumbrance"
Readonly
noMediumEncumbrance: "Unaffected by Medium Encumbrance"
Readonly
seeInDarkness: "See in darkness"
Readonly
seeInvisibility: "See invisibility"
Change Flag labels