Variable conditionalTargetsConst
conditionalTargets: {
attack: {
_label: "Attack Rolls";
allAttack: "All";
hasteAttack: "Haste";
rapidShotAttack: "Rapid Shot";
};
critMult: { _label: "Critical Multiplier" };
damage: {
_label: "Damage";
allDamage: "All";
hasteDamage: "Haste";
rapidShotDamage: "Rapid Shot";
};
effect: { _label: "Effects" };
misc: { _label: "Misc" };
size: { _label: "Size" };
} = ...
Type declaration
Readonly
attack: {
_label: "Attack Rolls";
allAttack: "All";
hasteAttack: "Haste";
rapidShotAttack: "Rapid Shot";
}
Readonly
critMult: { _label: "Critical Multiplier" }
Readonly
damage: {
_label: "Damage";
allDamage: "All";
hasteDamage: "Haste";
rapidShotDamage: "Rapid Shot";
}
Readonly
effect: { _label: "Effects" }
Readonly
misc: { _label: "Misc" }
Readonly
size: { _label: "Size" }
Conditional modifier targets
Dictionaries of conditional modifier targets, each with a label and sub-categories