Variable conditionalTargetsConst
conditionalTargets: {
attack: {
_label: "Attack Rolls";
allAttack: "All";
hasteAttack: "Haste";
rapidShotAttack: "Rapid Shot";
};
critMult: { _label: "Critical Multiplier" };
damage: {
_label: "Damage";
allDamage: "All";
hasteDamage: "Haste";
rapidShotDamage: "Rapid Shot";
};
effect: { _label: "Effects" };
misc: { _label: "Misc" };
size: { _label: "Size" };
} = ...
Type Declaration
Readonlyattack: {
_label: "Attack Rolls";
allAttack: "All";
hasteAttack: "Haste";
rapidShotAttack: "Rapid Shot";
}
ReadonlycritMult: { _label: "Critical Multiplier" }
Readonlydamage: {
_label: "Damage";
allDamage: "All";
hasteDamage: "Haste";
rapidShotDamage: "Rapid Shot";
}
Readonlyeffect: { _label: "Effects" }
Readonlymisc: { _label: "Misc" }
Readonlysize: { _label: "Size" }
Conditional modifier targets
Dictionaries of conditional modifier targets, each with a label and sub-categories