Variable distanceUnitsConst
distanceUnits: {
close: "Close";
ft: "Feet";
long: "Long";
medium: "Medium";
melee: "Melee";
mi: "Miles";
none: "None";
personal: "Personal";
reach: "Reach";
seeText: "See Text";
spec: "Special";
touch: "Touch";
unlimited: "Unlimited";
} = ...
Type declaration
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close: "Close"
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ft: "Feet"
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long: "Long"
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medium: "Medium"
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melee: "Melee"
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mi: "Miles"
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none: "None"
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personal: "Personal"
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reach: "Reach"
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seeText: "See Text"
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spec: "Special"
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touch: "Touch"
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unlimited: "Unlimited"
Valid options for the range of abilities and spells