Variable distanceUnitsConst
distanceUnits: {
close: "Close";
ft: "Feet";
long: "Long";
medium: "Medium";
melee: "Melee";
mi: "Miles";
none: "None";
personal: "Personal";
reach: "Reach";
seeText: "See Text";
spec: "Special";
touch: "Touch";
unlimited: "Unlimited";
} = ...
Type Declaration
Readonlyclose: "Close"
Readonlyft: "Feet"
Readonlylong: "Long"
Readonlymedium: "Medium"
Readonlymelee: "Melee"
Readonlymi: "Miles"
Readonlynone: "None"
Readonlypersonal: "Personal"
Readonlyreach: "Reach"
ReadonlyseeText: "See Text"
Readonlyspec: "Special"
Readonlytouch: "Touch"
Readonlyunlimited: "Unlimited"
Valid options for the range of abilities and spells