Pathfinder 1e for Foundry VTT
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    Variable extraAttacksConst

    extraAttacks: {
        advanced: {
            formula: true;
            iteratives: true;
            label: "Iteratives + Custom";
            manual: true;
        };
        custom: { formula: true; iteratives: false; label: "Custom"; manual: true };
        flurry: {
            attackName: "Flurry #{0}";
            bonus: "-(@attackSetCount * 5)";
            count: "ceil(@class.level / 7)";
            flavor: "Flurry";
            formula: false;
            iteratives: true;
            label: "Flurry of Blows (Chained)";
            manual: false;
            modToAll: "-(@fullAttack * 2)";
        };
        standard: {
            formula: false;
            iteratives: true;
            label: "Iteratives";
            manual: false;
        };
        unflurry: {
            attackName: "Flurry #{0}";
            count: "floor((@class.level + 9) / 10)";
            flavor: "Flurry";
            formula: false;
            iteratives: true;
            label: "Flurry of Blows (Unchained)";
            manual: false;
        };
    } = ...

    Extra Attacks configurations

    Type declaration

    • Readonlyadvanced: { formula: true; iteratives: true; label: "Iteratives + Custom"; manual: true }
    • Readonlycustom: { formula: true; iteratives: false; label: "Custom"; manual: true }
    • Readonlyflurry: {
          attackName: "Flurry #{0}";
          bonus: "-(@attackSetCount * 5)";
          count: "ceil(@class.level / 7)";
          flavor: "Flurry";
          formula: false;
          iteratives: true;
          label: "Flurry of Blows (Chained)";
          manual: false;
          modToAll: "-(@fullAttack * 2)";
      }
    • Readonlystandard: { formula: false; iteratives: true; label: "Iteratives"; manual: false }
    • Readonlyunflurry: {
          attackName: "Flurry #{0}";
          count: "floor((@class.level + 9) / 10)";
          flavor: "Flurry";
          formula: false;
          iteratives: true;
          label: "Flurry of Blows (Unchained)";
          manual: false;
      }

    Custom additional option

    pf1.config.extraAttacks.turboMonk = {
    label: "Turbo Monk",
    iteratives: true,
    count: "floor(@bab / 3)",
    bonus: "@attackCount * -2",
    manual: true,
    };