lootTypes: {
adventuring: "Adventuring Gear";
ammo: "Ammunition";
animal: "Animals/Mounts";
animalGear: "Animal Gear";
entertainment: "Entertainment";
food: "Food";
gear: "Gear";
herb: "Herbs";
misc: "Miscellaneous";
reagent: "Alchemical Reagents";
remedy: "Alchemical Remedies";
tool: "Tools";
tradeGoods: "Trade Goods";
treasure: "Treasure";
vehicle: "Vehicles/Transports";
} = ...
Type Declaration
Readonlyadventuring: "Adventuring Gear"
Readonlyammo: "Ammunition"
Readonlyanimal: "Animals/Mounts"
ReadonlyanimalGear: "Animal Gear"
Readonlyentertainment: "Entertainment"
Readonlyfood: "Food"
Readonlygear: "Gear"
Readonlyherb: "Herbs"
Readonlymisc: "Miscellaneous"
Readonlyreagent: "Alchemical Reagents"
Readonlyremedy: "Alchemical Remedies"
ReadonlytradeGoods: "Trade Goods"
Readonlytreasure: "Treasure"
Readonlyvehicle: "Vehicles/Transports"
The subtypes for loot items