Pathfinder 1e for Foundry VTT
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    Variable weaponPropertiesConst

    weaponProperties: {
        ato: "Automatic";
        blc: "Blocking";
        brc: "Brace";
        dbl: "Double";
        dea: "Deadly";
        dis: "Disarm";
        dst: "Distracting";
        fin: "Finesse";
        frg: "Fragile";
        grp: "Grapple";
        imp: "Improvised";
        mnk: "Monk";
        nnl: "Non-lethal";
        prf: "Performance";
        rch: "Reach";
        sct: "Scatter";
        slf: "Slow-firing";
        sma: "Semi-automatic";
        snd: "Sunder";
        spc: "Special";
        thr: "Thrown";
        trp: "Trip";
    } = ...

    Define the set of weapon property flags which can exist on a weapon

    Type declaration

    • Readonlyato: "Automatic"
    • Readonlyblc: "Blocking"
    • Readonlybrc: "Brace"
    • Readonlydbl: "Double"
    • Readonlydea: "Deadly"
    • Readonlydis: "Disarm"
    • Readonlydst: "Distracting"
    • Readonlyfin: "Finesse"
    • Readonlyfrg: "Fragile"
    • Readonlygrp: "Grapple"
    • Readonlyimp: "Improvised"
    • Readonlymnk: "Monk"
    • Readonlynnl: "Non-lethal"
    • Readonlyprf: "Performance"
    • Readonlyrch: "Reach"
    • Readonlysct: "Scatter"
    • Readonlyslf: "Slow-firing"
    • Readonlysma: "Semi-automatic"
    • Readonlysnd: "Sunder"
    • Readonlyspc: "Special"
    • Readonlythr: "Thrown"
    • Readonlytrp: "Trip"