caster: {
progression: {
high: { label: "High" };
low: { label: "Low" };
med: { label: "Medium" };
};
type: {
hybrid: { label: "Arcanist"; prepared: true; spontaneous: true };
prepared: { label: "Prepared"; prepared: true; spontaneous: false };
prestige: {
label: "Red Mantis Assassin";
prepared: false;
spontaneous: true;
};
spontaneous: { label: "Spontaneous"; prepared: false; spontaneous: true };
};
} = ...
Type declaration
Readonly
progression: { high: { label: "High" }; low: { label: "Low" }; med: { label: "Medium" } }
Readonly
type: {
hybrid: { label: "Arcanist"; prepared: true; spontaneous: true };
prepared: { label: "Prepared"; prepared: true; spontaneous: false };
prestige: {
label: "Red Mantis Assassin";
prepared: false;
spontaneous: true;
};
spontaneous: { label: "Spontaneous"; prepared: false; spontaneous: true };
}
Caster types.
Keys match options in casterProgression